A downloadable prototype

AI Arcade is an experimental 3D cyberpunk arcade hall built with Three.js. Wander through a voxel-style plaza, tavern, arcade floor, and abyss — each arcade machine you sit at launches a different bite-sized roguelike.

This is a prototype built in a few hours to test some design ideas around modular roguelike integration and AI-driven NPC interaction. It is rough, buggy in places, and very much a work in progress — but the core loop is playable.

What you can do right now:

  • Explore a multi-zone 3D arcade hall (Plaza, Tavern, Arcade, Depths, Rooftop, Sanctuary)
  • Sit at arcade machines and play built-in roguelike minigames via a unified iframe bridge
  • Chat with E.V.E., an AI NPC that reacts to your game data
  • Leave and read message bottles on the ground
  • Collect hidden cyber-cats
  • Fish in the void for rare items
  • Switch between 6 characters with unique stats (ATK/DEF/SPD/CRT/LUCK)
  • Global real-time chat powered by Supabase

Controls

KeyAction
W A S D Move
Mouse Look around
E Interact (sit at machines, talk to NPCs, pick up messages)
T Global chat
Tab Toggle chat panel
M Leave a ground message
C Character panel
[ ] Switch BGM track
ESC Exit / close panels

Status: In development / Prototype
Platform: Windows (download, unzip, run AI-Arcade.exe)
Price: Free / Name your own price

Tech stack: Three.js, Vite, Supabase, Electron

Source code and more info: https://github.com/CNSleepybear/AI-Arcade

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